Bauer Coffee Pot 360

As part of the 3D project, I modeled this Bauer snub-nosed coffee pot in a 360 degree view in 10 degree increments. The images are uploaded to my Spinzam 306 account, which turns the images into an interactive view.

QwkDog 3D Bauer Pottery Batter Bowl

Wrapping Up Kitchen Bowls

I’m about 100 models in now on the Bauer project. This set features the two batter bowls, beater pitcher with lid, and beater bowl. 

QwkDog 3D Bauer Pottery Teapot

And Back to Bauer

Finally took a break from the distraction of making chrome barware to soldier on through some of the Bauer models. I was dreading making the teapots (the spouts, actually), but it seems that lots of practice has improved my modeling skills.

QwkDog 3D Art Deco Shaker Bel Geddes Manhattan

Bel Geddes Manhattan

Looking for opportunities to increase revenue during the Depression, the Revere Copper & Brass Company started producing giftware items in the early 1930s. They partnered with the industrial designer Norman Bel Geddes, who designed a number of chrome-plated items in a fully modern style for the company, including what became the iconic “Manhattan” cocktail set. Revere released the tray in 1935 and buddied it up with the shaker and cups in 1936, selling it as the “Revere Cocktail Ensemble.” Revere renamed the set as “Manhattan” in 1938. The Manhattan cocktail set is featured in several museum collections as an outstanding example of modern design, including the Brooklyn Museum.

On Design

Sometimes the simplest designs can be the most challenging to reproduce. In this case, the lack of any decorative elements on the shaker made the chrome shader I’d been using too reflective. I found another node setup with a gradient that fixed some of the issue.

Layer Weight Blend 0.8 > ColorRamp Dark Grey to White > Glossy BSDF Roughness 0.08 > Material Output

A more time consuming alternative to try later is a Chrome PBR with a Specular workflow.

Orange background: #C95718

Improvement Areas

The lighting needs improvement, but didn’t want to mess with the setup that was working for the other shakers. Edges on tray could be slightly beveled.

QwkDog 3D Art Deco Glass

Reimagining Dimestore Deco

In the Vintage Bar Ware collector’s book by Stephen Visakay (you can still find his time capsule of a website here), the author refers to the joyful Farber Brother’s “bubble” cocktail set as a marquis example of “dimestore deco.” “Mass produced, low-priced, stylish goods…overdone, exaggerated, and inexpensive…everyone knew exactly what it was, but after seeing all those Hollywood movies during the Depression, this was the only way to get some glamour.” Anyone who has collected many of these pieces will be delighted by the design and disappointed by the flimsy chrome-plated materials. Of course, not all designs were manufactured to poor standards and pre-prohibition sets sold for quite a bit of money in their day.

3D modeling these shakers provides a welcome break from modeling the entire Bauer ringware line. In this design study series, I’m tapping into my reference books and Internet images to uncover interesting cocktail shaker and shaker set designs. The majority of these shakers were produced between 1928 and 1940 (interestingly, Prohibition ended in 1932). Famous industrial designers like Lurelle Guild, Walter von Nessen, and Norman Bel Geddes all contributed designs to various manufacturing companies. The challenge is that every time I think I’m done with my design study, I continue to find more outstanding design examples to reproduce, which seems to be keeping me from getting back to my Bauer project at the moment.

A Few Examples

QwkDog 3D Art Deco Shaker - Farber Bros
QwkDog 3D Art Deco Shaker - Zeppelin
QwkDog 3D Art Deco Shaker - Blue Glass

3D Design Highlights

A few major breakthroughs in getting a look-and-feel I like in Blender. As if creating 3D models wasn’t challenging enough, you have to obsess about textures, lighting, and composition. Each 3D shaker model takes around 60-90 minutes to complete. I wanted to create a simple backdrop that allowed the piece to stand out, so I experimented with various planes (walls and floors). I decided to use a box on the floor and a flat plane for the wall. Through experimentation, I discovered that moving the box away from the wall and adding a backlight created a really nice gradient.

Blender Screenshot

Lighting Setup

I experimented with a lot of different light configurations. Chrome is a hard surface to light since it’s reflective. I opted for three point lights at 3 foot diameter at 15W spaced in an overlapping triangle configuration. The backlight sits just behind the object. Due to reflectivity issues, without it the shaker was blending into the color background. The backlight provided enough of a highlight around the edges. Finally, a sun lamp is used to create the offset shadow. I didn’t adjust the Surface Background lighting, instead upping the brightness post-render in Photoshop.

Glass Shader

There are a few different ways to create a glass effect. I used the following method for the champagne glass and liquid:

  • Principled BSDF shader node with Roughness 0.0 and Transmission 1.0
  • Add Volume Absorption node with color profile, adjust Density, and attach to Volume in Material Output node for the liquid. Volumetrics are necessary to add color depth to the shape, otherwise the color just sits on the mesh surface. Make sure to put the “liquid” mesh just within the edge of the “glass” mesh to avoid light refraction issues.

An alternative method is to use the Glass BSDF shader.


QwkDog Art Deco 3D Manning-Bowman Shaker

Making Art Deco Barware Parts

QwkDog Art Deco 3D Manning-Bowman Shaker
QwkDog Art Deco 3D Drink Caddy
QwkDog Art Deco 3D Bar Cart

I took a break from pottery modeling to create some new shapes. On the path to architectural visualization, I built out a series of art deco barware pieces from found images. The original cart design is 18″ wide by 28; the elegant shaker is the Empire design from Revere Ware; and the drink set is one that shows up fairly frequently (maker unknown) with different color bands around the glasses. Eventually, I’ll build up enough pieces to create better composite scenes.

QwkDog Art Deco Bar Cart Scene
QwkDog Bauer Pottery Plainware Cup & Saucer

Starting the 3D Project

Early in 2020, I created a set of new fabric designs for printing at Spoonflower. Once you upload your design, Spoonflower automatically generates a set of pre-staged images that show how your design will look on a tablecloth, pillow, etc. Since I won’t have every design I create actually produced, it’s a really cool way to virtually see some of the designs. I love to have control over the creative process and I knew I could probably do better.

Over the past couple of years, I’ve played with Adobe Dimension, Adobe’s 2D & 3D compositing application. Most simply, Dimension lets you stage a 3D scene using prebuilt 3D product models either available free through Dimension or by purchase in Adobe Stock (or other sites, like CG Trader). I could download a 3D table and tablecloth object (for example), and apply my fabric design to the tablecloth. Just looking at a table is boring and I wanted to add additional elements (like pottery!) to my scenes. I found a few 3D vase forms, but I really wanted to incorporate real California pottery examples.

I remembered that Photoshop had some basic 3D modeling capabilities, so I started there. I was able to create a couple of really simple vase forms to use in Dimension, but there were so many limitations! While perusing YouTube tutorials for Photoshop 3D to find out why something wasn’t working, someone wrote in the comments of one video: “Why don’t you just use Blender?”

Blender? I checked it out.

Blender is a complete open-source 3D creation suite that supports all aspects of the 3D workflow process, including modeling, animation, simulation, compositing, etc. The best part is it’s FREE. Commercial competitors can cost thousands of dollars a year for a single user license.

Blender’s learning curve is steep. I spent the first six weeks going through a series of excellent Blender Guru tutorials before I started creating my own models. As you get into it, you’ll discover that model development is only one small piece of the puzzle. You’ll need to learn about texturing, lighting, scene setting, and camera techniques. Each day I try something new – a new object, a new technique – that I can practice with.

My first project is to recreate the Bauer Pottery “California Colored Pottery” dinnerware line, both ring- and plainware pieces. I’ve completed the first draft of the plainware line.

QwkDog Catalina Pottery 3D

My very first simple 3D models using Adobe Photoshop & Dimension. Dimension doesn’t let you build your own object materials on the fly, so you’re limited to prebuilt materials or simple color changes.

QwkDog Merida Flower Pattern 3D Example

Here’s an on-the-fly example from Spoonflower with one of my fabric designs. I know I can do better!

Bauer Pottery Hands on Hips Vases

One of my first Blender 3D models of Bauer Pottery “hands on hips” vases. Need to work on lighting.

QwkDog Blender Donut

And the final results from the Blender Guru donut tutorial series.